Barrows & Borderlands
Barrows & Borderlands - Black Label Edition
Barrows & Borderlands - Black Label Edition
Couldn't load pickup availability
THIS IS THE SAME AS THE BOX SET EXCEPT IN SINGLE VOLUME FORM.
PDFs Come with the Hardcover Barrows & Borderlands started life as my binder of OD&D/1E house‑rules and grew, over two years, into a four‑volume, over 200+ pages On the table it plays like the 70s with a cracked‑reactor glow: flintlocks bark alongside longswords, spell scrolls fizz with fallout, and wyrms coil around dead reactors. System wise it sits halfway between 0E and 1E. What I bolted on are the bits I always wanted at my own table: radiation, mutation tables, a Psychic dueling system, black‑powder rules, and a swingy roll‑to‑cast sorcery based on chainmail that can blow up in your face.
Six classes—Fighting‑Man, Cleric, Magic‑User, Thief, Gamma (mutant scavenger), and Psychic—plus a handful of weird races like the Greenskull (irradiated skeletons immune to radiation). Setting wise it’s a dying frontier where medieval keeps butt up against rusting star‑metal and 17th‑century pike lines. Thought these booklets teach you how to craft your own borderlands.
The Dynaco Edition includes all 4-volumes combined into 1 omnibus book.
The 4-volumes are as follows:
Men & Mutants – core rules, character creation, combat procedures.
Psychics & Sorcerers – roll‑to‑cast magic, miscast tables, Psychic duels.
Horrors & Treasure – Over +100 monsters (from Carcosan aliens to radioactive ants) and the loot to match.
The Underworld & Borderlands – dungeon/wilderness exploration, time‑keeping, domain play, aerial combat.
Every volume keeps the text conversational — If that sounds like your kind of trouble, grab the preview PDFs and kick the tires. The wasteland’s open for business. This also comes with a copy of the pdfs of the 4-volumes separately, combined volumes as a pdf, a high quality VTT wilderness hex map, and fillable/printable character sheets.
Share
